Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 26-11-2005 , 07:42 AM
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advice on dirt maps

I was wondering..if anyone coudl help me out with dirtm aps..
only way i cna think to do one up...is just make a layer in my texdture map..for dirt..and apply it together....

is that th eonly way or...is there one better?

Thanks
Legend


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# 2 26-11-2005 , 02:38 PM
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u r trying to use the dirt map shader or trying to dirty textures with a dirt texture u made?

# 3 27-11-2005 , 02:38 AM
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NEither at the moment.. just..trying to igure out the best way to approach it when the time comes...

and i wasnt sure there was a way to do up a dirt map in the hypershade..

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# 4 27-11-2005 , 04:26 PM
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many ways to do this sort of thing.
tty on msn.

# 5 28-11-2005 , 11:48 PM
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alright. you'll have a hard time catching me though..
still trying to set my rig back up, formatted over the weekend..


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