Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I could really use some help. This is probably a basic question, but I can't really find a clear answer.
I want to create an HDR image, but a regular jpeg is 8 bit, and HDR is a lot higher. How do you create an HDR image from a regular picture? Do you have to scan a picture at a large pixel rate?
I have HDR shop (just downloaded it yesterday) and I am having a heck of a time importing a picture because if you just import a regular jpeg it will only be 8 bit. I dont know how to scan one at a higher rate?
thank you, ill try to remedy that problem, i did not realize it did that as the first time i just used basic colors. but then when i added custom textures they ended up missing and i was scratching my head.. i had assumed maya kept all the info it needed in the scene.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off