This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
In these days I try to learn something about Maya. I start with a very simple lofted surface. But I've got a problem: if I detach the surface (see the example file link below) and I try to re-attach it the result is different from the original. How could I restore the original form of the surface?
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