This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Now that I look at it, it seems almost like the front portion of the chin is too flat. It may be something else, but the chin doesnt doesnt look right. Everything else looks good, nice work so far!
Kartzan, yeah, the part of the chin that's just below the lip is flat, I'm gonna throw in an extra loop once I figure out whether to put it around the mouth or the entire face
Thanks Matt
Liter is French for 'Gimme some ****ing cola before I break vous ****ing lips!"
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