I'm going for a daylight render, middle of summer with no clouds...
Set up with spot light for sun (10 degree cone) and several points inside the room
Global Illumination and final gather,
here is the reult so far, If anyone knows how to get rid of the artifact around the right ceiling light (what looks like white shaddows) without decreasing the photon intensity of the light please let me know!
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Cheers
Jamie.