This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hey, Joop, why dont you just find some nice human head tutorials and start from there? It would be more helpful for you learning modeling skills than redoing this project.
It would probably be better if you modeled it in more of a human form, it can still look cartoony but at least u would be modelig it with edge loops and stuff.
"If Less is more then think how much more more would be..."
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