Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hi guys.. Im working on a jet chase movie and im facing some trouble with the flames and smokes of the engine behind...
1st problem is :
the flames are far away from the exhaust only when i render an AVI movie.. but when i render a still image its position is fixed right inside the exhaust.. why is that in the movie??
2nd problem is :
i cant get rid of some glowing particles after the jet has passed and the smoke is vanished.. in the movie it shows the jet passing and the smoke disappears then i find some lost behind particles like group of flames passing by.. how can i remove them??
u can c here how the flame of the exhaust is far away ( thats only when i render an AVI movie ) but in the still image render i get it properly fixed.. why is that?
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