Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 26-01-2006 , 04:23 PM
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What?

Dudes i im just riggin my character and i wonted to see what it looked like smoothed so after putting it in a pose i used a poly smooth to like X1, and so no i have a load more vertices. Usually after looking at it i just edit undo but i thought id do a render so i did and now (im using PLE) it wont let me undo cos it sez i cant chage the image resolution on the render (it is limited) how do i undo the smooth cos smooth = a pain.
Thanks
j0sh

# 2 26-01-2006 , 07:24 PM
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set the smooth iterations to 0 (assuming you have history on) and then delete history and that should do it.

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# 3 26-01-2006 , 10:22 PM
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were do i find smoothed aliterations? ive never had to do this before, n yer my histor aint bee deleted.
Thanks

# 4 27-01-2006 , 08:51 AM
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in the channel box. Select the geo that you want to unsmooth and then in the channel box you should see polySmooth node name. Click that then it should allow you to change the iterations.

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# 5 27-01-2006 , 02:00 PM
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im my chanel box i have a node called "PolysmoothFace1" i tried changing this to "PolysmoothFace0" but it did nothing. Can u explain cos i dont know what im meant to change.
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# 6 27-01-2006 , 02:02 PM
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that's the name of the node. If you click on it or open the attribute editor then you should see a box that says divisions and it's value will be a number normally 0, 1 or 2. Change it to 0 and it will remove the smoothing.

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# 7 27-01-2006 , 02:08 PM
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all it lets me do whe i clickon it is chagethe name =(

# 8 27-01-2006 , 02:09 PM
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done it thx dude

# 9 30-01-2006 , 07:28 PM
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pure morning do you have ay idea why whe i smooth geometry in a scene with fur in it all my fur disappears when i render? Or anyone else, i posted in the noob section but nooone looks there =( . Thnks
Josh

# 10 30-01-2006 , 11:40 PM
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I've never really used the fur but if I were you I would apply the fur after you smooth because your UVs change when you smooth and the fur is based on them... try that, I'll try to look at your thread in the morning.

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# 11 31-01-2006 , 04:28 PM
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pure i tried applying the fur after a smooth and still no luck, ive tried not smoothing the geometry which will have the fur on and only smoothing the geometry without fur, asoon as i smooth any bit of the model and render the fur doesnt appear in the render.
:headbang: :headbang: :headbang:

# 12 31-01-2006 , 04:37 PM
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btw i watched yer reel very nice, i dont know which bits of that are cg n are not. looks cool, did u make that city environment? I would like to know how to add real people into a cg environment, looks so cool. Nice one.

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