Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 26-01-2006 , 10:39 PM
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Groovy Bunny


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# 2 26-01-2006 , 11:53 PM
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hehe nice


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# 3 27-01-2006 , 12:04 AM
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Not bad, would be interested in seeing the wireframe.

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# 4 27-01-2006 , 01:20 AM
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gonna model carrots user added image


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# 5 27-01-2006 , 01:27 AM
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i really like it, its really cute.
simple but effectiveuser added image

# 6 27-01-2006 , 02:42 AM
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Man, what an awesome looking rabbit. It's like.. Peter Rabbit gone cool. user added image

I agree with Tim. A wire on this would be very nice, indeed. Polys or Nurbs?


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Last edited by Shadeblade; 27-01-2006 at 02:47 AM.
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