Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 29-01-2006 , 11:51 PM
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Join Date: Jan 2006
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Shadow Catching RfM

Hello, I am trying to render a simple setup for compositing using renderman for Maya involving a character and a plane used for shadow-catching.

I am looking for the equivalent of the use background shader in Maya or the ratCollector in prMan. I have tried both of these without any joy. I'm sure the solution is simple, any help gratefully recieved

Thanks.

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