This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hi,
I am doing a model of the Schroder House using MAYA, which seems like it would be a piece of cake...BUT, my teacher wants me to do it using NURBS. Does that seem odd to anyone else? It doesn't make sense to me. I would appreciate ANY help you guys can offer. I have 4 different scene files done, but I can't seem to get a good start on this.
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