Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 16 24-11-2002 , 03:15 PM
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Join Date: Sep 2002
Location: wonderland
Posts: 66
yikes !,

/me is having flashbacks about clients with pro-e models


looking good brian !, keep it up


/ ctrl-z
# 17 25-11-2002 , 01:07 PM
brian_ellebracht's Avatar
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Join Date: Oct 2002
Location: St. louis Mo
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Ha, Pro-e, so you know how fun this can be. LOL. it pays the bills. user added image

# 18 26-11-2002 , 12:43 AM
tariqrf's Avatar
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Join Date: Jul 2002
Posts: 1,253
awesome renders...
now thats modelling with more than 1,400,000 faces!!!...
how did ya system handle that??? BOXX?

# 19 26-11-2002 , 01:38 PM
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Join Date: Oct 2002
Location: St. louis Mo
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I've got a Dell precision, with now 2 gb of ram, and it has dual 2.4 xeon processors. It also has Scuzy hardrives. So, its pretty quick, wish I could work on my personal work here. lol.

# 20 26-11-2002 , 02:00 PM
Kevin
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very nice work brian! love the rendering !! awesome

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