what is the best way to cut a ridge in something?
Well as the title says, I was wondering what the best way to cut a ridge in a polygon or a NURB?
Here is a picture of what I am modeling.
The ridge that I want to make in the model is the ridge in between the dell silver plate and the actual case. In other words, to make it look seperate from the case. But I would also like to apply the same thing to all the other ridges in the case.