This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Im wanting to make a golf ball model. I found this tutorial for 3d max - https://www.3dm3.com/tutorials/golfball/ - is it possible to do the same kinda thing with maya - ive tried to just create the primative itself but since the controls are all different I'm all stuck....
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off