Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 15-05-2006 , 06:16 PM
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small render with Maxwell

rendered in 4 hours with maxwell......... i didnt texture anything, just colored......

enjoy?user added image


or linky! Linky


comment on the render!


Environment Artist @ Plastic Piranha
www.joopson.com
# 2 15-05-2006 , 06:23 PM
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The render looks good but the tables a bit fuzzy so its kind of hard to make out where you want people to look.

# 3 15-05-2006 , 06:45 PM
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you're doing this just to show how bad Indigo is user added image

just kiddind. Anyway- its waay to blurry, you can't tell what anything is really, but still, its alright...

Can you tell me what sampling level it got to?


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# 4 15-05-2006 , 07:22 PM
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ummmm 17, i think..... pretty low, but my comp sux, lol.....


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# 5 15-05-2006 , 07:35 PM
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have you seen the guy at Maxwell forums who got 33 sampling level? And on a few hundred thousand polys too!
But, it took him 5000 minutes user added image thats almost 100 hours user added image!

And also, the guy that got to 10 sampling level in 45 seconds with an amazing- 1 diffuse triangle 1 emmiter triangle! :p


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