Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 25-05-2006 , 01:16 AM
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Join Date: Feb 2006
Posts: 44

Maya 6.5 Toon Rendering

Ok, back when I was using Maya 7 PLE, I remember they had a whole ton of toon tools you could use to easily make toons. Now I'm using Maya 6.5, and I've figured out how to use the ramp shader for toons, but I cant figure out how to do the outline. I remember Maya 7 had the Toon Outline button that made it all nice and easy, but for some reason Im having trouble finding anything in 6.5 that does the same job. Any help would be awesome, I'm working on a long overdue school project user added image

# 2 30-05-2006 , 12:03 AM
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Join Date: Feb 2006
Posts: 44
Hmm, maybe if I post some pics to show what Im talking about it'll be a bit more clear.

Heres how my model looks now:
user added image

Heres a rough Photoshoped version of the effect I'm after:
user added image

Does anyone know how to add the stroke to the model in Maya 6.5?

# 3 30-05-2006 , 04:17 AM
wnyynw's Avatar
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Join Date: May 2006
Posts: 2
Rending > Toon > assign outline
may be this ~user added image

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