problematic_skeleton.mb (63.1 KB, 239 views)
#
9
29-05-2006
, 04:41 PM
Subscriber
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
it works fine here.
the problem is simply because you had a lot of rotate axis locked on joint 1-5.
just unlock them and it works fine.
#
10
29-05-2006
, 08:04 PM
Registered User
Join Date: Jan 2006
I tried unlocking stuff, but then here it just goes and rotates around axes that I don't want it too. Those joints are all pivots, and can only rotate about one axis.
#
11
29-05-2006
, 08:10 PM
Registered User
Join Date: Jan 2006
you did however inspire me. removing all the axis locks, and then setting the rotate limit info on all the directions I don't want rotation in works perfectly. any idea why?
#
12
29-05-2006
, 09:29 PM
Subscriber
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
use the RP solver.
same thing and no funky results.
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