Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 21-11-2002 , 04:46 PM
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Man .. excellent work! can you post a wireframe? I´d love to see those eyes! user added image

# 17 21-11-2002 , 04:52 PM
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Sure I can post a wireframe as soon as i get home from work.....

the eyes?? just spheres :-)

# 18 21-11-2002 , 05:12 PM
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LOL just spheres? Excellent shading then!

# 19 21-11-2002 , 10:02 PM
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wireframe:

user added image


thanks for the comments!!

# 20 02-12-2002 , 04:24 PM
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Awsome!

Man that looks GREAT!!!



WOW!



-SuperDave71


"Yeah I want my Cheezy Poofs!"
# 21 02-12-2002 , 04:55 PM
Kevin
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lovely texture on the fish mate!!! lighting good also!!!

nice job over all.. very nice

# 22 03-12-2002 , 02:03 AM
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the fish looks freakin reallistic.. but the ground texture doesn't.... but man i have to give it to ya... GREAT WORK!!!

# 23 03-12-2002 , 05:46 AM
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GREAT FISH!!!

That really humbles my first attempt (about 3 - 4 months ago i think user added image ) of modelling a salmon. Actually, that salmon is the one and only model I have ever made in Maya. I drew my texture in photoshop as a draft, and never quite got around to making it any better. If you'd like to see it, just ask.

You have inspired me to go back to my fish and make him better. But that will have to wait for a while, since I have just begun my second ever Maya project (it's not anything 'organic' though). Which reminds me... I should post it in the WIP section.


Take a glance at my <a href="https://forums.simplymaya.com/showthread.php?s=&threadid=9428"><b>Porsche 959</b></a> WIP
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