UN-KEYING A FRAME IN KEYFRAME
Houston, we have a problem... I have this litle animation of mine and I have set some keys, but in a certain time window, I set far too many. When I decided that I wanted to change some scaling attributes, I started editing my keys. Upon editing I discovered that I had only made things worse, and now my animation is very choppy, plus the objects are very undecided about whether they want to grow or shrink, while I am trying to get it to do the former, rather than the latter. I have decided that I need to un-key certain frames. How can I do this without recreating my animation???