This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I've attempted to start modelling the Ferarri. I'm quite new to Maya. I started learning by following tutorials, and it's served as a good learning tool for me since I started.
I'm only modelling half the car, I just mirrored it for screenshot purposes. One thing I havn't figured out, is how do you apply the shading to the car so that when you render it, it's greyscale so you can see shadows and what not. The texture that looks like you sprayed an object with Primer.
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