Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 04-08-2006 , 03:48 PM
Triskelion's Avatar
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Join Date: May 2006
Location: Bath, England
Posts: 16

Unrendered Patches on final render

Hi all,

I'm having a bit of a problem rendering.

Everything works fine until I add the metallic painted object. As soon as I do, large "unrendered" Patches appear. See below.

I have switched on final gather and upped raytracing to no effect.

Thanks for any advice, It's driving me nuts! user added image

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Knowledge is knowing a tomato is a fruit; Wisdom is not putting
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# 2 06-08-2006 , 08:16 PM
Triskelion's Avatar
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Join Date: May 2006
Location: Bath, England
Posts: 16

Solution!!

Hi again,

Found out the problem and thought I would post it here in case anyone else has the same problem.

Basically, in my ultimate wisdom I had made the polys far too big, and my machine was having problems with the render.

If I selected everything and resized it down, everything blew apart! doh!

However, if you select everything and then do a polygons => combine before you shrink the problem is solved!! See below.

Cheers,

T


Knowledge is knowing a tomato is a fruit; Wisdom is not putting
it in fruit salad.

Last edited by Triskelion; 06-08-2006 at 08:20 PM.
# 3 06-08-2006 , 08:20 PM
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Join Date: May 2006
Location: Bath, England
Posts: 16

yay!

done...

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Knowledge is knowing a tomato is a fruit; Wisdom is not putting
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