This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
ok what if i have a material assigned to all 6 sides, but want to remove it from all the sides except the front and back. so when it renders you only see the two sides and the others are transparent???
all objects come with a pre assigned material - 'lambert 1'.
Just select the faces that you want to be transparent, assign a material and increase the material's transparency via the slider in the attribute section. Then pick the other front and back faces and assign a new material and adjust the attributes to your liking.
Texturing is pretty complicated - I am just giving you an easy way to achieve what you are trying to do - the best thing to do is find a good texturing tutorial - this one is pretty good and should explain the basics.
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