Maya 2020 fundamentals - modelling the real world
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# 1 05-09-2006 , 01:59 PM
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Location: Sunny Ol' Wigan, UK
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Normal Map viewing...

Hi guys, Im having problems in that when applying my normal map it appears very poorly lit in my viewports which is making hard work checking out my textures, I have hardware rendering turned on. Any ideas how to solve this?

https://forums.cgsociety.org/attachme...hmentid=101111


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