This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Okay, you have a newborn babe in computers here. I really want to learn animation. The bouncing ball tutorial looks easy enough. Yeah right!
I found how to make the ball, but can't make the stairs! I know, I'm really dumb. I thought I could make a cube and adjust it into a rectangle for the stairs? If so, how? I found how to move it anyway I want which is cool! But can't make the dumb stairs.
Is there a tutorial for the basic stuff like that?
to make stairs, take the cube you've got, then use the scale tool (press r for the hotkey) to elongate it... drag on the colored cube of your choice (away from the cube) and it'll get longer... then hit ctrl+d to duplicate the cube... move the cube so it's on top of the other (since you know how to do that), and do that til you've got your stairs!
Oh, THANK-YOU!! I'm not use to programs that use key commands yet. I guess I'll learn them, but I'll have to write them down until I get them memorized.
Indeed scale it until you got the desired width... then extrude the face in the rear until you have 2 bars of about the same size, then extrude the upper face of the second bar... repeat as needed...
Probarly not needed for this tutorial, but this way ensures the stairs are 100% connected to eachother
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off