Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 18-09-2006 , 02:53 AM
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Image Plane Problems...

Hey guys! Guess this is my first really newb question here, nut it's got me banging my head against a brick wall!!!

I've set up image planes in the past, and then manipulated them to get them just "so".

Iv'e gone into Maya for a muck around, and I'm buggered if I can adjust the positioning of the planes at all! I've tried moving them, scaling them etc. and none of the parameters seem to be having an effect!

A little help would be great!

One recent change I made to the MayaEnv file was this:

MAYA_NON_POWER_TWO_OFF = 1;

I had some display issues in the perspective viewport, and this fettled it, though everything was working fine after I changed that as far as I can remember! Was that a graphics card thing, BTW? I'm running an nVidia 6600GT at the moment, with the latest drivers.

Cheers guys!

# 2 18-09-2006 , 04:40 AM
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Well if your image plane is set to "Attached to camera" none of those settings will affect it. Maybe try settng it to "Fixed". This is done in the Attribute editor.

# 3 18-09-2006 , 04:20 PM
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Nope, it's already set as fixed. I tried deleting the line that I inserted in Maya.env, and that didn't work either! Like I said, it's totally weird, as I've moved image planes without a problem in the past, so why not now user added image

Any other ideas?

EDIT:

Okay, thats weird, just opened Maya up again, and it's working now! Arrrrgh! I hate it when I don't know why problems happen! :p


Last edited by RitchieTheBrit; 18-09-2006 at 04:24 PM.
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