Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I've used XSI quite a bit and there was a shortcut, where you could select a poly face by "painting" accross the front of an object and selecting those front faces while leaving any poly faces in back unselected.
I seem to remeber Maya has something along those line for selecting polys. Does anyone know what that shortcut is?
Thanks,
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