This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I've used XSI quite a bit and there was a shortcut, where you could select a poly face by "painting" accross the front of an object and selecting those front faces while leaving any poly faces in back unselected.
I seem to remeber Maya has something along those line for selecting polys. Does anyone know what that shortcut is?
Thanks,
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