Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 28-09-2006 , 08:11 PM
moroderzone's Avatar
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Join Date: Sep 2006
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CGFX Shader applied to Nurb surface

Hello,
I am sucessfully using the CGFX shader plugin for rendering hardware shaded scenes.

However While i am actually working on models, the CGFX shader only shows up on polygonal models and not nurb surfaces.


CGFX shader + Final Hardware Rendering works with both nurbs and polygons.


CGFX shader + maya editing window works only with polygons and not with nurbs.

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I did remember to enable hardware texturing and smooth shading.


Right now, my solution is to just ristrict myself to polygons. However, this seems unnessissary. I would really like to use CGFX shaders on nurbs. Has anyone else gotten that to work?

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