Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 05-10-2006 , 12:18 AM
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only preliminary paint work, but all crits welcomed, actually crits are encouraged, to me the ears still look off so may go back and tweak the model a touch though they looked fine pre texuring.

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# 17 05-10-2006 , 12:19 AM
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# 18 05-10-2006 , 12:26 AM
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after looking at a few pics online i'd found, it looks like the ears are set too forward, and they're a little too rounded on the sides... they have more of a triangular look, with the larger part being the back (and outer) portion, and the front (inner) portion is shorter


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# 19 05-10-2006 , 03:03 AM
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Cheers for that Neo, I'll alter it tomorrow when it's quiet at work! user added image


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