How did he do that? - UV Projection
I've just been watching the "GI Texturing" DVD by Jason Edwards, and I'm completely flumoxed!
In the 2nd video, (Part 2) Mr Edwards applies a cyclindrical uv map to his character's head.
My confusion beggins here:-
At the moment he applies the mapping, the faces mapped turn white, as if textured white. He then mumbles "there" and instantly without moving the mouse cursor it changes to a checker texture!?
I can only assume this is some kind of shortcut command?
It's not a big issue I would just like to know how things are done, and this is one thing I simply can't work out myself!
(Maya help isn't much help with the subject)
Please, if anyone knows, has purchased the tutorial, or even made the tutorial, illuminate my path!
Many thanks in advance!
Last edited by Beillzibub; 18-10-2006 at 04:54 PM.