This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
My configuration: Barton 3000+, 512 Ddr Corsair, ati radeon 9550 GU Xtreeme edition (125 MB ram) and curently using maya 7.0 not 8 !
My problem is that when ever I move camera around nurbs or move nurbs around and I am somehow far from them their resolution changes drastically ! From a cone I get a triangle for as long as I keep it active (active as in moovement) or camera active around it. When I relese mouse button it becomes normal again !
I have attached a jpg, with a normal nurbs cilinder when it is stationary and when I move it.
Note: it changes back only when I relese mouse button.
Do you have any idea how to fix this issue? It's driving me crazy.
Btw form doesn't change if I am very close to it !
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