Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 02-11-2006 , 08:44 AM
Registered User
Join Date: Nov 2006
Posts: 4

Modeling help.....changing shape

Hi, im new to maya, and I know this is an extremely noobish question, but how do i transform shapes? If you dont get what i mean, go
here
The tutorial is for rigging, but it asks the client to make the sphere elongated into a mouth and such. I know the scale tool, but it never comes out looking right....please help

# 2 02-11-2006 , 01:11 PM
dockode's Avatar
Registered User
Join Date: Sep 2003
Location: Florida
Posts: 259
You may actually want to become better acquainted with Maya's basic tools and do some modelling before you attempt this tutorial.

In any case, the way he makes the shapes is by selecting various vertices and moving them using the move tool until he achieves the desired shape.


...and that is how I saved the world.
# 3 02-11-2006 , 01:45 PM
Registered User
Join Date: Nov 2006
Posts: 4
thnks, and btw, do i need connectpoly shape for this?

# 4 02-11-2006 , 10:04 PM
dockode's Avatar
Registered User
Join Date: Sep 2003
Location: Florida
Posts: 259
you don't need it really. but you can use it if you like.


...and that is how I saved the world.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads