Looking forward to some updates, the UV mapping is just one thing, using the correct settings for the materials is the next thing to learn, theres lots ofr free tutorials on how to create cirtian material settings.
For me I mostly use the Blinn shader as i feel it gives me the most control for prety much any material that I want to create, then its up to you to look at the said material and then work out its properties and apply them to the shader netowrk that you require.
I dont think that your quote in your signature will do much, I am far from rich but I still have my asperations which is all the motivation I need.
If your studying at the moment all day then it must be for something that you want to do in the future, maybe finish your studies then go and do a course for CGI and keep it as a hobby, but to me I wouldent expect someone to give me money to follow a dream, if you want it then you have to get there (or at least part there via internships, qualifications, portfolio, work experiance, and your own drive) on your own bat, which I'm sure given time and some tribulations you'll get there if you stick at it.
Just my opinion though, you might get a millionare that will give you a great cash injection.
I'm not haveing a go, just that I think that its a bit unnecessary to ask people to donate money when you are not in dire need for it I.e cant eat or have a roof over your head.
"No pressure, no diamonds" Thomas Carlyle