Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 11-12-2006 , 05:23 AM
Registered User
Join Date: Mar 2005
Location: New York
Posts: 6

triangles to quads

hi.

i have a model done in all triangles. i want to convert the triangles to quads but i don't know how.
i was pretty sure i did it once a long time ago.
im working in maya 7.

if there is no way to do it in maya, do u know of any mel scripts or plug-ins that will do it.
thanks in advance

# 2 11-12-2006 , 05:35 AM
NeoStrider's Avatar
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Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
yea uh there's the 'quadrangulate' button, found under polygons... it's right below the triangulate button.


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