This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Again heres another car. Im still doin gmy low poly guy since its for my reel but this car is for a contest at smcars.com. This one seems like a good contest because you have a 3 day limit on parts and if u dont meet the deadline, ur out. This might actually keep me motivated to finish. Ohh and I lost my gallardo file lol both my backup and original crashes so i mush have done somehting when saving. o well heres the hood, this si the first part due by the 6ths
thanks man. i did somw tweeeking to the hood/fender part since i did have a funny bump. Also, those first two rows werent spread evenly and the way the mesh was, there was no way so i reworked it a little to get a better mesh flow and maintina its smoothness
Thanks petrol. Im hoping the rest comes out as sweet. I tend to lag a bit on the rear and fenders so if i can get those looking nice, then i should be all set hopefully. more upsates after the 7th once they announce what the next car part is going to be
haha dont worry the rest will look just as good. I redid the hood to make the wire look even better since i wasnt satisfied with what I had. Im hoping this is it
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