Looks good, but something about the shoulder blades bug me.and here is the current mesh with a subdiv level of 4 and still only comes out at 179k polys. Again it would probably balance better had we attached the head and feet...but its a just a rough idea of what can be achieved
cheers
Jay
hmm your right I kind of noticed it also but not really sure though.Looks good, but something about the shoulder blades bug me.
Might be they jut out too much, not sure.