I'm currently building a character from Gears of War. This is my progress so far. I've blocked out the low poly version and now working on the high poly version. I'll go back to the low poly and ad in detail where necessary to correctly display the normal maps

I'm looking to break into the games industry now as a character modeler and this is my first piece for the demo reel.
All images are from the maya viewport (No rendering).




Testing normal mapping :


Normal mapping in action (warning 10mb file):
Playblast from maya viewport not pre rendered
C & C welcome, I am really trying to improve!
Cheers
J