Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 24-01-2007 , 04:26 PM
Monkey Wrench's Avatar
Registered User
Join Date: Dec 2006
Location: United States
Posts: 21

Polygon count

I was wondering if theres a button i can use to count how many polygons are in my scene?

# 2 24-01-2007 , 06:19 PM
enhzflep's Avatar
Subscriber
Join Date: Oct 2006
Location: Melbourne
Posts: 313
Uh-huh, cept it stays on the screen, it's not just a pop-up dialog box.

Go to Display->HeadsUpDisplay->PolyCount.

Faces is the number of polygons, Tris is the number of triangles that would be after they're all divided (like they need to be for certain other applications, games, RealFlow, etc, etc)

Similarly, you can just type "polyEvaluate -f " without the quotation marks into the command line at the bottom left of the screen.

Maya's help is your friend, trust me, use it.

S.

# 3 25-01-2007 , 04:48 AM
Monkey Wrench's Avatar
Registered User
Join Date: Dec 2006
Location: United States
Posts: 21
aaah thank you very much, i tried using the help but i guess i didnt look hard enough :attn:

# 4 02-02-2007 , 04:09 AM
ryokukitsune's Avatar
Registered User
Join Date: Dec 2005
Posts: 22
well if you are coming from max the terms are different.

for instance Hypershade, material editor. Stack/ Input, Edit Mesh Edit Poly. Splines Nurbs curve!

if you need to translate something you should probibly find a max to maya (or what ever package your started in) dictionary ^^; its a lot easier to find things

# 5 02-02-2007 , 06:36 AM
publicFunction's Avatar
Senior Software Developer
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
Good Tip is create your own Shelf (Menu) and add any little tools u use lots. to add standard tools press ctrl and shift then choose the tool for the toolbar or drg it from the last tool used box under the manipulators.

I hav attached my shelf for anyone who want to look at it.

Attached Files
File Type: mel shelf_myshelf.mel (15.6 KB, 297 views)

Chris (formerly R@nSiD)
Twitter
When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
# 6 04-02-2007 , 12:05 AM
Monkey Wrench's Avatar
Registered User
Join Date: Dec 2006
Location: United States
Posts: 21
wow, that should deffinatly help ransid, ty,

ryokukitsune: no, i'm comin from maya 7.0, thnks though!

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads