You can set the forward character to be a "black hole" in the render, do a search in the help files for black hole as I cant remember where it is (think its in the attributes for the material something like ambient something or other, not got maya open to have a look)
This would be the preferable way to do it, epsecially if you want a CG object to go behind a real object on a plate
"No pressure, no diamonds" Thomas Carlyle