Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 03-02-2007 , 12:56 PM
Registered User
Join Date: Jan 2007
Posts: 1

i have a question about maya.....

hey everyone, I'm fairly new with maya. Does any body knows how to place a sky and ground in maya? I've tried other programs like cinema 4d which is really easy to set a sky and ground surface but I just don't get it how to do it with maya. I want to learn how to use a 3d software, so far I've tried cinema 4d which i found really easy to use, then lightwave but looks too complicated and now maya. I will like to continue using maya because this is the software we used in school but at this moment i'm learing it by myself.

thank you in advance!

# 2 03-02-2007 , 05:50 PM
DotNet54's Avatar
Registered User
Join Date: Dec 2006
Posts: 71
welcome to Maya community lico0485

well im not very experienced in maya but as far as i know, you cant "set" the sky and ground in maya, like the way you set them in cinema4D, you have to "create" them in Maya


for a ground i usually create a plane ( thats enough for me most of the time)
:blush:

as a sky just make a sphere and enlarge it (around 200 units for radius will do fine) and give it a light blue color

i wud suggest u to do all the tutorials in the help files that comes with Maya

if u want to create detail skies you might want to look for few tutorials about dynamics


Maya is simple, but only if you believe it
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