Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 14-02-2007 , 07:12 AM
Subscriber
Join Date: May 2005
Posts: 13

Disturbing trim edges

hey,

i hope that you can help me by solving the following problem. that would be nice! :-)


my question:

I have lofted two curves and now i want to fill the hole with a surface, too. How can i get the following result without these disturbing trim edges?

user added image

Because of these edges and the intersection, i can not attach the surfaces. In addition to that a smooth transition would be very fine! :-(


user added image

see you
stefan

# 2 14-02-2007 , 03:30 PM
floo3d's Avatar
Registered User
Join Date: May 2006
Posts: 5
look:

https://www.tutorialized.com/tutorial/Text-in-Maya/15030


# 3 15-02-2007 , 09:16 AM
Subscriber
Join Date: May 2005
Posts: 13
thanks, but there is the same problem!
with planar i get these disturbing trim edges... :-(

# 4 15-02-2007 , 12:28 PM
danotronXX's Avatar
Subscriber
Join Date: Jun 2005
Location: cleveland ohio
Posts: 313
when I want to create those kind of geomteries I useally just select one curve and do a bevel plus(surfaces>bevelplus)- and edit the settings to a polygon mesh as well as number of divisions to give smoothness . I useally get satisfying smooth attached results that way. might give that a shot and c what happens.

# 5 15-02-2007 , 12:30 PM
NeoStrider's Avatar
Registered User
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
you should be able to tweak your nurbs tesselation to get it looking good on render... don't forget, with nurbs it's not always what you see is what you get in a render. maya cuts corners displaying nurbs often.


Accept no substitutions.
# 6 15-02-2007 , 11:12 PM
Subscriber
Join Date: May 2005
Posts: 13
ok:-)

but:

is there really no way to create a planar surface without trim edges?

# 7 15-02-2007 , 11:48 PM
Subscriber
Join Date: May 2005
Posts: 13
https://forums.cgsociety.org/showthre...r+loft+surface

i have found a thread where stormfrog is modeling a heart. he selects each curve and creats planars to get the front and the back.

time to attach surfaces: "Warning: ... cannot attach trimmed surfaces".

perhaps this thread helps to understand my problem ...

see you

# 8 15-02-2007 , 11:52 PM
Subscriber
Join Date: May 2005
Posts: 13
Is it possible to simply "close" the outer isoprams of the lofted geometry? (No it doesnt work, Ive tried that already - but something similar? Something that puts a Nurbs plane there that I can attatch to the rest of the structure.)

# 9 16-02-2007 , 07:26 AM
NeoStrider's Avatar
Registered User
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
is the problem that you want it all to be once piece? if that's all you're worried about, then group them, and every time you pick one piece of it, press the up arrow a few times to go through the heirarchy til it's all selected... THEN do whatever you need to do to it.


Accept no substitutions.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads