Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 21-02-2007 , 07:04 AM
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Join Date: Feb 2007
Posts: 6

Pls Help With blend shapes

i m trying to create a face blend shape for my polygon model but i keep getting the error tht no deformable objects selected.... i cant seem to figure out the problem pls help

# 2 21-02-2007 , 09:28 AM
happymat27's Avatar
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Join Date: Jul 2004
Posts: 1,257
Hello there,

I'm assuming that you've duplicated the target geometry then adjusted the vertices on the duplicate to your satisfaction. Selected the duplicate then shift selected the target geometries and finally performed the create blendshape command.

If you've done it any other way it probably won't work (although you can create the blendshape node before moving any vertices). Access the blendshape control through Window > Animation Editors > Blendshape.

Take it easy,

Mat.

# 3 24-02-2007 , 09:00 AM
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Join Date: Feb 2007
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well ya i did everything jus the way u hv said but somehow it isnt wrkin dont knw y

# 4 24-02-2007 , 10:09 AM
happymat27's Avatar
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Join Date: Jul 2004
Posts: 1,257
When you get the message...

'Error: No deformable objects selected'

It generally means that you've tried to create a blendshape node using geometry other than a duplicate of the original geometry or that you've deleted/added something to the duplicate while you've been adjusting it to make the new shape eg. verts, edges, faces.

You must keep exactly the same properties on the duplicate for the blendshape to work, you can't delete or add anything, you can only move the verts to create the new shape.

Later,

Mat.

# 5 24-02-2007 , 09:42 PM
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Join Date: Feb 2007
Posts: 6
thanks a ton both of u

i had done both the mistakes
first i had changed my duplicated geometry but i rectified it n still had a prob.

thanx to u i checked i had some numerics on my file name.

nw it is wrking fine

thanks once again.

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