This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Weren't quite a few things from MIB, including the giant wormy-looking alien and the guy with the head on his shoulder, done with maya? I thought I remember seeing it on one of their show reels.
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