whats the diff between maya's ik and stuff
whats the diff between maya's ik solvers? the rp and sp thing? which is most used and for what? and someone told me about constraining the twist manipuaotr ro a locator so my joint dont flip erraticly......how do i do this? any help would be lovely ill post the scene or pik of the rig im doing...si that u guys will see what i mean by flip....and lastly...how do i make the manipulator for the twist plane thingie larger?
:-)