Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 05-06-2007 , 08:58 AM
parka's Avatar
Registered User
Join Date: Aug 2005
Posts: 102

Gotheborg

Sorry. Got to edit this.


Setup: Mac Pro Quad 3

Last edited by parka; 05-06-2007 at 06:00 PM.
# 2 05-06-2007 , 09:47 AM
AlphaFlyte's Avatar
Subscriber
Join Date: Nov 2003
Location: Sweden
Posts: 326
Not a bad infographic. A round of applause user added image


Currently working on reclaiming Space
The Salvation Prophecy
# 3 05-06-2007 , 03:23 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Looks great!

well done, would like to see some closer renders if possible, to show off the textures and the details.


"No pressure, no diamonds" Thomas Carlyle
# 4 05-06-2007 , 03:33 PM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
thats a nice final piece and it works well in the page layout
congrats user added image

Si


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off