This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
hello all
please help
I have made a polygon face in maya, after it was completed somehow, I converted it to SUBD to smoothen some part.
then I wanted to convert it back to polygon, but it is a different shape now. it is of course a polygon face but much much smoother way kind of similar to the SUBD and it's not what it was before. it was not used to be like thins but I don't know what happened. does anyone here know what should I do to fix this and perevent this event.
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