This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
where can i learn to rig my models because people keep talking about it. If someone could show me a video tutorial that would be awesome but just a normal tutorial would be appreciated. Thx.
Well if you have a small amount of money I recomend that you go and buy a tutorial. I personally recoment the Digital tutors tutorial, but also check out this side for good tutorials(I havent checked but there should be some tutorials on this subject)
Best of luck.
Edit: Found this tutorial on the free part of this site, perhaps it can at least give you a little insight.
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