Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 14-12-2002 , 11:34 AM
Kevin
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Monster Head Skin & Morph

Hey all,

Part 9 of the monster head is now done!!!

It contains some skin and morph work ...

wow Its looking good now!!! really taking shape!!!!!!

Part 10 is also almost complete ...this will go more into setting up the textures and skin weighting.

Check this pic out

# 2 14-12-2002 , 02:40 PM
Patrick00's Avatar
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Join Date: Dec 2002
Posts: 8
Very nice


"The idea is to remain in a state of constant departure while always arriving. It saves on introductions and goodbyes."
- Waking Life
# 3 16-12-2002 , 01:00 AM
Kevin
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oh also guys I have a few things to do but soon I will be moving all the monster files together so it wil be a Monster project instead of some parts in texture some in modeling etc... that way you can find them easier

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