This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Been a while since i have posted some work up here, been busy with schooling and looking at some courses which i might do in about a years time after school ... This time im going to actually try and hopefully put more detail/effort in this since my portfolio is looking a bit plain.
Hope you like, comment/crit as much as you can.
Cheers guys,
Marlon
[Heres a start on the 2nd/3rd level front and back windows]
Yeah im going to try model this building i found on the net which i though was pretty simply but had a lot of detail in it. Might redo a couple of things though such as the windows, some columns and them little extra things on the side...
heres a couple of updates, been abit slow since i caught the flu straight after i just started but trying to get it done anyway. Decided to add a window also on the sides.
Poly counts at around 62,000 i think ALREADY :S
Cheers, Marlon
Last edited by marlonjohn; 27-08-2007 at 05:11 AM.
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