Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Can I unsmooth an object after I give it one level of smooth and then I hit "delete by type history"? Now he has no longer that level 0 to come back to.
So is there an option that gives a lower level of polygons?
oh...ok ..I got myself this bad habit of deleting the history since I've seen it helps the scene move better..but I'll be more carefull next time!
Cheers!
true true..hey I see now that it has the option "delete non-deformer history" ..
-smoothing is a deformer I guess, but how about moving polygons, cuting, extruding etc? 'cause basically that's a lot of stuff you want to get rid off..
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