Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 03-09-2007 , 03:30 AM
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Unsmoothing polygons

Hey guys, another noob question from me:

Can I unsmooth an object after I give it one level of smooth and then I hit "delete by type history"? Now he has no longer that level 0 to come back to.
So is there an option that gives a lower level of polygons?

Thanks in advance!!!


!
# 2 03-09-2007 , 03:36 AM
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history clears that ability. if you want to do that, dont delete the history


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# 3 03-09-2007 , 03:41 AM
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oh...ok ..I got myself this bad habit of deleting the history since I've seen it helps the scene move better..but I'll be more carefull next time!
Cheers!


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# 4 03-09-2007 , 03:43 AM
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its a good habbit, the bad habit is deleting it when you smooth an object, hehe


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# 5 03-09-2007 , 03:50 AM
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true true..hey I see now that it has the option "delete non-deformer history" ..
-smoothing is a deformer I guess, but how about moving polygons, cuting, extruding etc? 'cause basically that's a lot of stuff you want to get rid off..


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# 6 03-09-2007 , 07:58 AM
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You could try using the reduce button, admittedly its not a great option but better than nothing lol!

Chris

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