Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 17-12-2002 , 10:09 AM
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Duplicate Upstream Graph?

While doing the Primitive Man tutorial in Maya E-book 'Learning Maya' all works fine until it comes to the point of duplicating the arm.

After selecting shoulder / ikHandle / nurbsCylinder (the arm and associated joints parent) it says to Duplicate -> Duplicate Upstream Graph set to ON (page 411). This was obviously written for an earlier version of Maya because in 4.5 the option is renamed "Duplicate Input Graph".

What I want is to simply duplicate the arm and skeleton. What I get is a duplication of the entire body, legs and all.

If I try the same with "Duplicate Input Connections" I get a "proper" duplication of the arm hierarchy but all the connections/transformations are whacky.

What the heck am I doing wrong?

Sincerly, Dexter

# 2 17-12-2002 , 10:29 AM
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Not sure but maybe you should just duplicate the geometry alone and use the Mirror Joint for duplicating the skeleton.


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